Posts tagged 'dev log'
This is the first in a series of posts in which we ‘celebrate’ the release of our first game demo, SORS, by discussing its design and development. You can play a demo of SORS here.
There’s an acronym they use in the army (I’m aware of it from my hardened days in the school cadet force, and when I say hardened, I mean I was a pretty fat teenager in a uniform). It’s known as KISS, and stands for Keep It Simple, Stupid.